Odekkan Dynasty
Odekkan Dynasty | |
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Player | LordNecross |
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Leaders | Grand-Chief Berrdock Odekkan, High-Shaman Vevenn Odekkan |
Species | Kurgesha |
Primary Languages | Odek |
Civilization Traits | .
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Population | 23.5 Billion |
Government | Oligarchy Republic |
Currency | N/A |
Religion | Varies |
Homeworld | Dior |
Colonies | Odekk Colony, Gurdoor Colony |
History
Government
Oligarchy Republic- The government is clan based instead of nation based, Clans are organized into Grand-Clans and their Patron clans. Patron clans themselves have Subordinate clans which are the smallest type of clan and governmental entity. Each of the Grand-Clans has a Chief that is on the High Council that governs the entirety of the Kurgesha people across their growing empire. The High Council has a single leader called The Grand-Chief which is elected or becomes Grand-Chief by force or show of force and their Grand-Clan then becomes the Ruling Dynasty. The Oligarichal High Council is kept in check though by a Senate that has representative members from Patron clans. The Senate helps to pass laws as well as make or dispute them, while the High Council decides on overall policies, such as foreign policies, economics, declaring war and so on. The Grand-Chief directs the High Council and can overrule or overturn policies and laws that the Grand -Chief dictates to be unnecessary or wrong, as well as being the Grand-Warlord of the Military. Religion is entirely separate from the government, and Kurgeshan clans have many different faiths and practices, and under the current dynasty religious freedom is a key tenet.
Economy
Capitalist for the most part, however strict guidelines of honor and High Council policies help to keep businesses in check, it is not uncommon to see corrupt CEO’s or other figures executed publicly for breaking codes of honor and respect.
Military
The Dynasty’s Military is composed of only the most battle hardened kurgs, and even then they undergo training that makes use of their planet’s extreme environments, making Kurgs well prepared and adaptable to changing situations in a battle, especially when taking into account their strength and survivability. The ground forces are expansive and well trained in survival as well as combat of all types, Kurgs having such deep roots in war throughout their history. The ground forces also make use of less conventional warfare, such as melee combat, making use of their great physique when clashing with the enemy and displaying martial skill. The Ground forces are supported by an expansive armored divisions, having powerful and massive tanks that make use of thick armor and high caliber weaponry to devastate enemy vehicles and ground forces, and these are supported by lighter armored vehicles for reconnaissance and raiding grounds for quick strikes. The Air Force is designed to work with the armored divisions to provide air support and tie up enemy fighters, Kurg FIghter craft tend to be jacks of all trades, preferring good survivability and weapon selection to sheer speed, however this is not to say any failing can’t be compensated for by the skill of a pilot. The air force also has heavy hitters as well, the Kurgs having developed airships for providing heavy fire from above from a durable weapons platform, the largest Airships are capable of housing some fighter craft for defence and providing air support. The Naval Spacecraft follow along the same lines of the Ground forces, being heavily armed and armored to deal with threats.
Defence
Planetary defences and tactics are situational, typically Kurgs live in places most species would find utterly inhospitable, with vicious fauna and even plant life as well as intense gravity, intense weather, radiation as well as atmospheres other races might find difficult to breath or even toxic. This combined with the use of defense structures, chokepoints, fortifications can make a ground war difficult if not impossible for many species. However if they find they cannot hold a location they will leave it and use the environment and rely on guerilla warfare, which comes as second nature due to their survival skills and biology, allowing them to turn key points captured by the enemy into death traps.
Territory
Society
Kurgesha Society is not easily defined as a single cohesive thing, however certain aspects transcend the many differing cultures of the Kurgesha people, specifically a Warrior mindset and a respect of strength, honesty and prowess in both combat and non-combat. The Ruling Dynasty though is Shamanistic and has its own set ways and customs, but this is not enforced on the population at large. Kurgeshan People are overall a clan based culture, with the division of nations dictated by ruling clans. The concept of the clan and loyalty to it is central to Kurg culture, and the clan is viewed as being one’s family as there is no real concept of the close knit family simply due to the fact Kurg reproduce in litters and children are reared by the whole clan. With such a rapid growing population and a focus on strength and skill, there is a ritual known as the culling in which Kurgesha children are trained in survival skills and then abandoned in the extremely deadly wilds of their homeworld, and after a one year period the survivors reintegrate into their clans. The nature of these Cullings differs from clan to clan in terms of preparation and where they are released. Despite ethical dilemmas it is seen as necessary to keep the species strong and keep the growth from being too rapid.
Technology
Kurgeshan Technology is advanced, as they are rightfully a space faring species, however compared to most other species their tech may seem simplistic on the surface, especially in terms of weapon technology. In terms of Energy production, Nuclear Fusion and Fission have long been the norm, despite only having become space faring in the past 200 years, fossil fuels stopped being used long ago due to high amounts of rare and radioactive materials on the Kurgeshan homeworld and colonies. Kurgs have invested heavily in their fusion and fission tech, making it so commonplace and safe by their standards that civilian vehicles even rely on nuclear generators for power. Computing is where it would be expected to be of a space faring species, however it could be considered not as powerful as most but more than sufficient to accomplish what they need, in terms of communications, running calculations and simulations, targeting and ect. The Kurgs are expert armorers, having generations of experience in perfecting the use of armor in personnel, vehicles, and spacecraft. This was born out of necessity as Kurgesha have yet to discover any form of shielding technology and so to compensate their armoring techniques make use of advanced alloys and super dense and hard rare metals, like depleted uranium, coupled with ceramics and reactive armor. Kurg weapons can be considered their most ‘Crude’, as their are typically very robust and make use of very large shell sizes that no other race could hope to wield without powerful mechanical assistance or heavy genetic modification. Also due to abundant rare metal, nuclear payloads are common even at infantry level, and one of the most weapon techs is inventing smaller and more efficient nuclear payloads for use in any combat scenario. Larger weapons, specifically in spacecraft, rely on larger caliber munitions propelled with magnetics, the only weapons in the kurg arsenal to do so are the spacecraft cannons, and these typically contain nuclear payloads to assist with penetration and damage to enemy armor. Kurg Ships rely on advanced armoring as well as heavy firepower to make up for a lack of shielding or use of energy weapons, and many kurg ships are very effective brawlers and many have very potent ramming capabilities. Another thing to note is due to cultural focuses on honor, respect, and martial prowess , melee weapons are used in combat as well. Melee weapons used advanced metals and forging techniques to keep them viable on the battlefield, their only drawback is that they require close range and so they are only used under such circumstances.